﻿using System;

namespace Vessel_calculation.Classes
{
	/// <summary>
	/// This class is a three dimentional point. 
	/// </summary>
	public class Point<T>
	{
		public T x, y, z;
		
		public Point()
		{
		}
		
		public Point(T x, T y, T z)
		{
			this.x = x;
			this.y = y;
			this.z = z;
		}
		
		public Point(Point<T> a)
		{
			this.x = a.x;
			this.y = a.y;
			this.z = a.z;
		}
	}
}
